#ifndef OIT_SAMPLE_H
#define OIT_SAMPLE_H
#include "SampleBase.h"
namespace ShaderLab {
	class OITSample : public SampleBase {
	public:
		OITSample();
		~OITSample();

		void Init();
		void Update(float time);
		void Render();
		void Imgui();
		void ShutDown();
	private:
		// data
	};
}
#endif // !TEMPLATE_SAMPLE_H
